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YangWithU

YangWithU

可能是第一个上链的 Acmer ?! 平时主要记录做题题解,希望我的文章可以启发到你!如有错误,欢迎指正!

Frequently Asked Questions about Algorithmic Competitions

memset Gets TLE#

const int N = 1e8 + 10;
int a[N];

int main()
{
    int t; cin >> t;
    while (t--) {
        memset(a, 0, sizeof a);
        ...
    }
}

The memset function fills the entire array, but when dealing with multiple sets of data, filling a every time will obviously result in a TLE.

There are two possible solutions:

  • Abandon global variables

    The biggest difficulty in abandoning global variables is the problem of variable passing between functions. Generally, a function can add a parameter, but it is inconvenient for dfs. Consider using lambda to implement dfs.

  • Abandon memset and use fill() or assign()

    As long as unnecessary operations are eliminated and the number of operations is within a reasonable range to meet the needs.

I personally prefer the approach of abandoning global variables. To implement this operation for general functions, we use pass-by-reference. Below is an analysis of the recursive lambda approach:

Recursive lambda#

Using self -- Fastest#

auto dfs1 = [&](auto &self, int u, int p) -> int {
        int ret = 1;
        for(auto v : adj[u]) {
            if(v != p)
                ret += self(self, v, u);
        }
        return ret;
    };

Using self to refer to the expression itself, specifying the direction of deduction for auto, and using a reference to avoid copying.

Using std::function<> -- Most convenient#

This template class is used to wrap any callable object, including function pointers, function objects, member function pointers, lambda expressions, etc.

#include <functional>
#include <iostream>

void foo(int x) {
    std::cout << "foo(" << x << ")" << std::endl;
}

int main() {
    std::function<void(int)> f1 = foo;
    f1(42);
    
    std::function<void()> f2 = []() { std::cout << "lambda" << std::endl; };
    f2();
    
    struct Bar {
        void operator()(int x) const {
            std::cout << "Bar::operator()(" << x << ")" << std::endl;
        }
    };
    std::function<void(int)> f3 = Bar();
    f3(123);
    
    return 0;
}

The principle is to pass the function to the class internally. However, there is a large overhead in creating a large number of std::function<> for recursion.

Approach:

function<int(int, int)> dfs2 = [&](int u, int p) {
        int ret = 1;
        for(auto v : adj[u]) {
            if(v != p) {
                ret += dfs2(v, u);
            }
        }
        return ret;
    };

Benchmark#

int main() {
    int n; cin >> n;
    vector<vector<int>> adj(n);
    for(int i = 0; i < n - 1; i++) adj[i].push_back(i + 1);

    auto dfs1 = [&](auto &self, int u, int p) -> int {
        int ret = 1;
        for(auto v : adj[u]) {
            if(v != p)
                ret += self(self, v, u);
        }
        return ret;
    };

    function<int(int, int)> dfs2 = [&](int u, int p) {
        int ret = 1;
        for(auto v : adj[u]) {
            if(v != p) {
                ret += dfs2(v, u);
            }
        }
        return ret;
    };

    cout << fixed << setprecision(10);

    auto start = clock();
    int res1 = dfs1(dfs1, 0, -1);
    cout << res1 << '\n';
    cout << "Passing self: " << (double) (clock() - start) / CLOCKS_PER_SEC << '\n';

    start = clock();
    int res2 = dfs2(0, -1);
    cout << res2 << '\n';
    cout << "std::function: " << (double) (clock() - start) / CLOCKS_PER_SEC << '\n';

    assert(res1 == res2);
    return 0;
}

/* ---- results ---- */

n = 1e5
Passing self: 0.0000000000
std::function: 0.0180000000

n = 1e6
Passing self: 0.0310000000
std::function: 0.0780000000

n = 2e6
Passing self: 0.0620000000
std::function: 0.1750000000

To be continued...#

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